1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132
| from enum import Enum import random
import pyperclip
class FireWork: class Type(Enum): SMALL = 0 LARGE = 1 STAR = 2 CREEPER = 3 BURST = 4
def __init__(self, x, y, z=-15): self.x = x self.y = y self.z = z - 6 self.flight = 1 self.wait = 20 self.type = self.Type.SMALL self.color = [11743532, 6719955, 14602026, 14188952] self.fade_color = [15790320, 11250603]
def __str__(self): return f"""summon firework_rocket ~{self.x} ~{self.y} ~{self.z} """ + \ f"""{{LifeTime:{self.wait},FireworksItem:{{id:firework_rocket,Count:1,tag:{{Fireworks:""" + \ f"""{{Flight:{self.flight},Explosions:[{{{"Type:" + str(self.type.value) + "," if self.type else ""}""" + \ f"""Flicker:1b,Colors:[I;{','.join([str(i) for i in self.color])}],""" + \ f"""FadeColors:[I;{','.join([str(i) for i in self.fade_color])}]}}]}}}}}}}}"""
def gen_command(blocks_): res = '''summon falling_block ~ ~1 ~ {BlockState:{Name:redstone_block},Passengers:[ {id:armor_stand,Health:0,Passengers:[ {id:falling_block,BlockState:{Name:activator_rail},Passengers:[ {id:command_block_minecart,Command:'gamerule commandBlockOutput false'},''' for block in blocks_: res += f'''{{id:command_block_minecart,Command:'{str(block)}'}},''' res += """{id:command_block_minecart,Command:""" + \ """'setblock ~ ~1 ~ command_block{auto:1,Command:"fill ~ ~ ~ ~ ~-2 ~ air"}'""" + \ """},{id:command_block_minecart,Command:'""" + \ """kill @e[type=command_block_minecart,distance=..1]'}]}]}]}"""
print(res) pyperclip.copy(res) exit()
def gen_word(word_): blocks = [] max_len = max([len(i) for i in word_]) for line_idx, line in enumerate(word_): for char_idx, char in enumerate(line): if char == "#": blocks.append(FireWork(30, (len(word_) // 2 - line_idx) * 3 + 20, (char_idx - max_len // 2) * 3 - 5)) gen_command(blocks)
def gen_roll(): blocks = [] color = [0x19CAAD, 0x8CC7B5, 0xA0EEE1, 0xBEE7E9, 0xBEEDC7, 0xD6D5B7, 0xD1BA74, 0xE6CEAC, 0xECAD9E, 0xF4606C, 0x19CAAD, 0x8CC7B5, 0xA0EEE1, 0xBEE7E9, 0xBEEDC7, 0xD6D5B7, 0xD1BA74, 0xE6CEAC, 0xECAD9E, 0xF4606C] last = 16 for i in range(last + 1): if i != last: firework = FireWork(15, 5, -8 + i) firework.color = [color[i]] firework.wait = 10 + i * 2 firework.fade_color = [color[i] // 2] blocks.append(firework) firework = FireWork(15, 5, 8 - i) firework.color = [color[i]] firework.wait = 10 + i * 2 firework.fade_color = [color[i] // 2] blocks.append(firework) else: for j in range(last): firework = FireWork(15, 5, -8 + j) firework.color = [color[j]] firework.wait = 10 + i * 2 firework.fade_color = [color[j] // 2] blocks.append(firework) gen_command(blocks)
def gen_random(): blocks = [] for i in range(random.randint(40, 120)): firework = FireWork(random.randint(10, 25), 5, random.randint(-30, 20)) firework.color = [random.randint(0, 0xffffff) for _ in range(random.randint(1, 7))] firework.wait = random.randint(10, 60) firework.fade_color = [random.randint(0, 0x7f7f7f) for _ in range(random.randint(1, 5))] if random.randint(0, 10) > 6: firework.type = FireWork.Type(random.randint(1, 4)) blocks.append(firework) gen_command(blocks)
if __name__ == "__main__": gen_roll() gen_random() gen_word(''' # # # # # # ###### # # # # # # # # # # '''.split("\n")) gen_word(''' #### ### #### ##### # # # # # # # # # # # # # # #### # # # #### ##### # # # # # # # # # # # # ###### ### ###### ##### '''.split("\n")) gen_word(''' # # ############## # # ###### # # ######### # # # # # # # # # # ###### ######### # # # # # # ######### '''.split("\n"))
|